Monday, July 27, 2020

Issue 24 (September 2002)


Issue 24, September 2002


Editor’s letter
This issue we finally get to bring you the review and playable demo of the excellent TOCA Race Driver from Codemasters. I say finally, because we’re well aware that we promised this rare beast to you a couple of months ago. Hopefully it’s worth the wait to put pedal to metal in one of the most exhilarating racing titles to grace our console, but I just thought I’d take this opportunity to give you a little insight into why game demos and reviews don’t always make their appointed time slots (and why the pages in OPS2 that advertise next month’s contents are always labelled “subject to change.”)
Game release dates are originally drawn up by the publisher in discussion with the game’s developer. Both parties have slightly different agendas; the developer wants as long as possible to make its game perfect, while the publisher needs to get the game out by a certain date to satisfy financial demands. It’s easy to see where the tension occurs. Publishers will try their best to maintain the originally stated dates, but if a game ain’t ready, it just ain’t ready. There are thousands of potential problems that can arise with such a complex program as a videogame, and sometimes these can only be discovered at a very late hour. This was the case with TOCA – with the game at preview stage, Gavin Raeburn’s team realised that the animation was clipping badly when the game ran at its desired pelt. It was a problem that couldn’t be fixed instantly and hence the game had to be delayed two months (from June to August) so that Codemasters could deliver the top quality product expected of it.
Occasionally, these decisions have to be made right at the last minute. It’s inconvenient for everyone involved, but in most cases, unavoidable. Even if a release date is only pushed back a few weeks, it can cause difficulties for a monthly magazine such as OPS2. If the game’s not ready, we don’t get the review code and we don’t get the demo. This means that we can’t 100% guarantee issue contents until we actually finish each magazine! However, we work as closely as possible with publishers and developers to make sure we anticipate most release date slippages – our ‘incoming’ release schedule is still the most accurate you’ll find anywhere.
Sam Richards, Editor

Features
OPS2 Interview: Gavin Raeburn.

Claws ‘n’ Effect – X-Men 2: Wolverine’s Revenge. There’s also a superhero showdown pitting several superheroes against each other, with Wolverine defeating Batman in the finals.

Easter Egg Hunt – A selection of the more out-there secrets and unlockables on PS2, including a snowdroid in Star Wars: Jedi Starfighter, Onimusha’s panda onesie and seasonal costumes for Ready 2 Rumble: Round 2 and The Simpsons: Road Rage accessed by changing the date on your console.

Total Recon – A Tom Clancy extravaganza, including Ghost Recon, The Sum of All Fears, Splinter Cell and Rainbow Six 3.

Monthly Articles
Character Assassination – Creating Frankenstein’s Monster as a videogame character. This month, the perfect game babe – She bears an uncanny resemblance to Bayonetta, with the only difference being that her hair is blonde instead of black. As a result, she is also the first one of these who doesn’t look like some sort of abomination.

Pocket Heroes – This month’s cards are the Timesplitters monkey and pro surfer Kelly Slater.

30 Days in Tokyo – This month, Sakura Wars gears up its marketing campaign, and dating sim Tokimeki Memorial.

The Burning Question – Asking 5 questions to 3 industry figures. This month’s question: Are sequels a good thing for gamers?

Designer Genes – Readers write in with their game ideas and pitches. This month, Dream Demon, a horror game where the protagonist travels through people’s dreams in search of his kidnapped children, like a horror-themed spin on Psychonauts.

What If? – This month, what if special interest groups made PS2 games? The pick of the bunch is the fighting game starring royalty from all over the world. “Shut your mouth, your majesty!”

Previews
Timesplitters 2 – “Without a doubt, this is going to be one of the PS2 games of Autumn 2002. We’ve played it and we’ve already seen the light. Join us…”

Onimusha 2: Samurai’s Destiny – “Gorgeous to look at, atmospheric, fun and with oodles more depth than its predecessor, Onimusha 2 is shaping up to be a fine game.”

Hitman 2: Silent Assassin – “A little way to go just yet, but this promises to be an adaptable and action-packed shooter. It seems bald men really are more virile…”

The Thing – “Will The Thing take over the world or should it be left in natural cold storage for another millennium? There’s only one way to find out.”

Kelly Slater’s Pro Surfer – “If surfing is all about waiting for the perfect wave, this could be the videogaming equivalent. Are you prepared for the ride?”

Need for Speed Hot Pursuit 2 – “Not the most original concept in the gaming world, but still shaping up to be a great pursuit/street racer with style to spare.”

Turok Evolution – “Can Turok become gaming’s comeback king or should this fossil remain buried forever?”

Blade 2 – “There may be puzzles, but Blade 2 is really a roaming fighter, and thanks to the new fighting system and wanton gore, it’s great fun.”

Rally Fusion: Race of Champions – “With countless racing sims already available, Rally Fusion will have to add a new spin to impress. Thing is, it looks like it’s doing just that.”

UFC Throwdown – “Throwdown’s predecessor, Ultimate Fighting Championship, was something of a damp squib on PSOne, but this promises more.”

Reviews
TOCA Race Driver – “Another realistic simulation of Touring Car racing from Codemasters, blending tough and uncompromising gameplay with an evolving story line.” 8/10

Conflict: Desert Storm – “Deftly mixing gung-ho combat with stealthy dune-ducking, Conflict: Desert Storm gives the third-person shooter a superb team-based spin.” 8/10

Project Zero – “Project Zero should be applauded for its unique gameplay and horror visuals. Its problems will pale into the background for those who embrace its unnerving charms.” 8/10

Dino Stalker – “Despite some unwieldy controls, Dino Stalker requires much more tactical nous than other lightgun games, and boasts plenty of power-ups and unlockables.” 7/10

Men in Black 2: Alien Escape – “What initially promises to be a decent film licence soon disappoints, with flawed, frustrating and simplistic gaming elements.” 4/10

MX Superfly – “Formidable churning motocross action, with an adrenaline-charged mix of man and machine power. Nice graphics, great leaps and heaps of tricks.” 7/10

Ejay Clubworld – “Endless entertainment – if you can tell the difference between Parisian deep house and German techno. The perfect music creation game for gurning dance music obsessives.” 8/10

Sven Goran Eriksson’s World Manager – “A respectable but all-too-shallow management sim, with a release timed like a Thierry Henry tackle.” 5/10

PSOne Reviews
Formula One Arcade – “F1 puts its best tyre forward into the arcade world with top results.” 8/10

Delta Force: Urban Warfare – “An excellent first-person shooter with a great story and clever design.” 8/10

Hardcore
The final part of the Final Fantasy X walkthrough, and a Spider-Man walkthrough, plus Gran Turismo Concept: 2002 Tokyo Geneva, Pro Evolution Soccer, Endgame, No-One Lives Forever, DNA: Dark Native Apostle, Star Wars: Racer Revenge, Medal of Honor: Frontline and Army Men RTS.


Disc Content
Playable Demos
TOCA Race Driver
Conflict: Desert Storm
Downforce
Need for Speed Hot Pursuit 2
Aggressive Inline
Jak and Daxter: The Precursor Legacy
World Rally Championship

Footage
Colin McRae Rally 3
Devil May Cry 2
Timesplitters 2
Tomb Raider: The Angel of Darkness
Gran Turismo Concept: 2002 Tokyo Geneva
Jurassic Park: Operation Genesis
Battle Engine Aquila
Gumball Rally 3000
Reign of Fire
Conflict: Desert Storm

Trivia
·         This issue features the reveal of Far Cry, which used PC screenshots for the article. I mention this because it was currently only announced for PC, with rumours of a PS2 port later, but ultimately nothing came of it. Maybe the game was too advanced for PS2 to run? A console specific version came later, but that was exclusive to Xbox.
·         Yes, there are two different Sven Goran Eriksson games, that wasn’t a re-review or a mistake on my part. To reduce confusion, this month’s game is a management sim, and the previously reviewed World Challenge is a regular football game.
·         You’ll notice I brought the PSOne reviews section back, because this issue is the first one to have more than one PSOne review since Issue 19. Don’t get too attached though, because it’ll be gone again after the next issue, this time for good. Moment of silence for Old Grey.
·         Another great advert, because we haven’t had one of these in a while: An advert for Virtua Fighter 4 showing a man not reacting to a dog biting his groin, with the caption “The true master only engages the worthy opponent.” It’s good for a chuckle, I reckon.
·         A night out with Gorgeous George Walter sounds like great fun: “He ended up slurping oysters and crème de menthe from the navel of a 50-year-old High Court Judge wearing nothing but a fez and a pair of leather chaps, as Luther Vandross crooned from the speakers.”

Quote of the Month: “You do want to unlock that playable monkey character, don’t you?” Definitely, even if it is only as a test to reveal which of your friends are dishonourable scumbags for picking the short character. It’s basically cheating!

Cover price: £5.49
Page Count: 146

Tuesday, July 21, 2020

Issue 23 (August 2002)


Issue 23, August 2002


Editor’s letter
A question we get asked on a regular basis is “Why hasn’t Official Playstation 2 Magazine got a web site?” It’s a very good question. Most dedicated gamers are into all things technological and it follows that the majority of you out there have internet access at home or at work. It also follows that if you’re on the net, you’d quite like to use a site that contains the latest Playstation 2 news, updated more regularly than we’re able to with a printed magazine.
Some of you have noted that we own a page on the general Futurenet site (www.futurenet.co.uk) but that this merely contains information about the latest magazine on sale and hardly constitutes a dedicated corner of cyberspace. There are many reasons why we haven’t ventured online as yet (the need to concentrate our resources on producing a packed magazine that satiates your gaming news appetites for four whole weeks being the major one) but all this is about to change.
By the time you read this, Official Playstation 2 Magazine, largely in the guise of our new Online Editor Tim Clark, will already be providing daily content to uk.playstation.com. If you haven’t logged on recently, you’ll notice that the site is now packed with breaking PS2-related news, comment and features, some sourced by SCEE’s in-house team, some beamed direct from our offices. You’ll be able to read daily news exclusives, rumours and gossip, browse through selections of screenshots, watch game footage videos and get sneak previews of forthcoming issues.
The is just the beginning. We will continue to partner with uk.playstation.com to provide all the services you’d expect from a top PS2 web site: there’ll soon be an improved forum, opportunities to vote for your most wanted games, contests, compos and all kinds of increased interactivity. You’ll start to notice icons within the magazine that lead you towards additional content on the web and vice versa. It’s all intended to provide a complete Official Playstation 2 Magazine experience.
Now just think about what we could do when the Playstation 2 becomes online compatible… It’s a very exciting time to be an OPS2 reader.
Sam Richards, Editor

Features
OPS2 Interview: Martin Edmondson and Mr T. The latter is being interviewed because he was in the Rocky game, in case you’re wondering.

Come With Me – Terminator: Dawn of Fate

A Man of Substance – Metal Gear Solid 2 Substance. Hideo Kojima runs through some of the new content being added to the update. There’s also a look at the Metal Gear Solid 2 art book (Japan-only, sadly. They get all the cool stuff!)

Sneak. Snipe. Strangulate – Hitman 2: Silent Assassin

Better Dead Than Red – Freedom Fighters

Send In the Clones – Star Wars: Bounty Hunter and The Clone Wars.


Monthly Articles
Character Assassination – Creating Frankenstein’s Monster as a videogame character. This month, the ultimate alien – a green FrankenXenomorph that can turn invisible.

Pocket Heroes – This month’s cards are Lt. Jimmy Patterson from Medal of Honor and Pac-Man.

30 Days in Tokyo – This month, Daigunder, a toy robot that plays different games depending on the form it’s currently in. He’s also a Transformer that has an alternate dragon form. How cool is that?

The Burning Question – Asking 5 questions to 3 industry figures. This month’s question: Is PS2 winning the console war? In retrospect, the answer is a resounding yes.

Designer Genes – Readers write in with their game ideas and pitches. This month, 2 Cold 2 Bear, a fishing game starring a polar bear trying to catch penguins. The expert says it’s a great and original idea, but 20 years too late, because games like this stopped being made after the Spectrum / Amiga era.

What If? – This month, what if PS2 was grown, not manufactured? Who knew lager and pizza crusts made such great fertilizer?

Previews
Colin McRae Rally 3 – “It’s Colin’s third trip round the videogame block, but he still has plenty of steam left. Could we be looking at another benchmark rally game?”

Conflict: Desert Storm – “From the team that brought us Warzone 2100 on the PSOne, Pivotal Games seems equal to the task of out-stealthing Solid Snake…”

Run Like Hell – “You’re a guy, and you’re dealing deep-space death in spandex. But is it a casual jog or a full, adrenaline-soaked sprint?”

Riding Spirits – “Is Riding Spirits born to be wild or just on the highway to hell? There’s only one way to find out. Gentlemen, start your engines…”

Dino Stalker – “We weren’t overly impressed by the last Gun Survivor game, but has Capcom managed to save the series from extinction?”

Men in Black 2: Alien Escape – “Bad attitude, bad gameplay and bad graphics. But by ‘bad’, do we actually mean good?”

Reviews
Stuntman – “The synergy between detail, subject and gameplay borders on genius. It could be limited by players’ frustration or its one type of driving experience.” 8/10

Gran Turismo Concept 2002 Tokyo-Geneva – “A lack of depth scrapes a key right down the side of GT Concept 2002’s class, style and playability. Think GT3 Lite – 85% style, 15% game.” 6/10

Barbarian – “Fast-paced fighting action with several twists makes Barbarian well worth a look for fans of button-activated violence.” 7/10

Freekstyle – “After calming down a bit we can say that this is potentially a great game, but it’s scuppered by a careless lack of fairness and failure to reward skill with progression.” 6/10

Aggressive Inline – “There’s more than enough inline action to keep you impressed, entertained and amused until Tony Hawk’s 4 says “Buy me, dude.” 8/10

Le tour De France – “It’s destined to be ignored by those who don’t care about bicycles, but this adds new slants and challenges to the racing genre, even if they’re not executed brilliantly.” 5/10

Star Trek Voyager: Elite Force – “File next to Soldier of Fortune in the poor PC port drawer. If it’s sci-fi shooter thrills you’re after, pick up Red Faction on Platinum instead.” 4/10

Scooby Doo: Night of 100 Frights – “Considerably better than most other games you could label as ‘family orientated’, but the fun doesn’t last long enough.” 6/10

Armored Core 2: Another Age – “More missions, more parts, a more accessible difficulty level, and overall an experience that’s every bit as enjoyable, if not more so, as the original Armored Core 2.” 7/10

Transworld Surf – “Surf’s up and this game is fun and faithful to its subject. But the lack of exploration compared with a top-notch skate or BMX game will leave you feeling slightly cheated.” 6/10

Circus Maximus Chariot Racing – “A splendid idea that’s marred by a lack of class in its execution. We have high hopes for any sequels, though. This is certainly worth renting for the night.” 6/10

Endgame – “Looks good, but there’s no challenge. Time Crisis it ain’t.” 3/10

King’s Field: The Ancient City – “An honest, but terrifically dull RPG that doesn’t come up to standard.” 3/10

Slam Tennis – “Slick tennis sim that will please hardcore devotees and casual fans alike. A workmanlike Henman to Smash Court’s Sampras.” 7/10

Sven Goran Eriksson’s World Challenge – “At least Keano no longer endorses the PS2’s worst footy game.” 1/10

Next Generation Tennis – “Would have been a solid tennis outing if it weren’t for the dire controls.” 4/10

Capcom VS SNK Pro (PSOne review) – “A close second to SFA3, with the SNK crew adding to the aggro. Ace.” 8/10

Hardcore
Part 2 of the Final Fantasy X walkthrough, and a Medal of Honor: Frontline walkthrough, plus Pirates: The Legend of Black Kat, Frequency, Britney’s Dance Beat, Red Card, Soldier of Fortune, Blood Omen 2, ESPN NBA 2night 2002 and Star Trek Voyager: Elite Force.


Disc Content
Playable Demos
Stuntman
Project Zero
Men in Black 2: Alien Escape
Fireblade
Army Men RTS

Footage
SOCOM US Navy SEALs
Sly Cooper
Formula 1 2002
Onimusha 2
Red Dead Revolver
Freekstyle
World Rally Championship 2
Eve of Extinction
Jojo’s Bizarre Adventure: Vento Aureo
Superman: Shadow of Apokalips
Dinner at Chez Claude – This bizarre advert depicts a Mr Creosote-esque Frenchman eating a Playstation 2. Little known fact: This is the origin story of Monsieur Mangetout.

Trivia
·         It’s always interesting when games appear on demo discs that either end up unreleased or radically different, and this month’s disc has two instances. First, Red Dead Revolver is in its initial version published by Capcom, before Rockstar acquired the rights. Second is Jojo’s Bizarre Adventure. Due to the obscurity of the series at the time, as well as numerous characters named after musicians and songs, without the necessary permissions, Jojo was a licensing nightmare for the longest time. The resulting legal issues activated their stand, Gold Experience Requiem, ensuring that 1. the game would never reach reality shop shelves outside Japan, and 2. This is the only chance I'll get to use Giorno's Theme.
·         Games that were heard from once and never again: Fatman and Slim. Apparently, it would have been “an adventure game starring the loveable, doting but lazy lead character Fatman, and Slim, his skinny, demanding slick chic girlfriend.” Not a spin-off for Fatman from Metal Gear Solid 2 then.
·         This issue also features the announcement of Fear Effect: Inferno, which was set to be the third game in the series, and would involve the characters being kidnapped by a group of demons disguised as doctors and nurses. Another new announcement (one that was actually released this time) is Beyond Good and Evil, one of PS2’s biggest cult classics.
·         Most unexpected story in this issue: rumours that Rare, the iconic Nintendo 64 developer, were planning a PS2 game. There’s no word on what that game would have been, but the rumour was presumably false since Microsoft bought the company around this time.
·         The Pod car from Gran Turismo Concept is so cute! There’s a smiley face on the front of the car that lights up in different colours depending on your performance, and even a wagging tail!
·         Stuntman may have a reputation for being unfairly difficult, but Freekstyle has it beat in that regard. Based on the tone of the review, 6/10 is being generous.

Quote of the Month: “Say hi to the afterlife, you poor, indoctrinated fools!” You’ll want to be doing a lot of this to beat Conflict: Desert Storm.

Cover price: £5.49
Page Count: 146